Motion is used to add subtle movement to fur without the need to simulate dynamics, at the moment the only effect is Wind. Depending on how this is set it can also be used to simulate fluttering leaves when instances are applied.
Input | Type | Description |
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0 | Data Flow | Fibres |
Parameters
Parameter | Description |
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Motion | The amount of motion. |
Time | A time value used to evaluate the motion. |
Scene Scale | Defines the overall scene scale, by default this is set to CM to match Maya. |
Wind
Parameter | Description |
---|
Wind | The amount of wind. |
Direction | Direction of the wind. |
Scale | Scale of the wind. |
Spread | How far off axis can the wind blow. |
Falloff | Modulate the effect of the wind along the length of the fibre. |