Transform
The Transform node is used to either apply a local space transform to an object which internally sets/updates the objects local transform or if Element has been selected it will apply the transform on a per Fibre basis.
When in Element mode and setting Translate to $N has the same effect as the Displacement node.
Inputs
| Input | Accepts | Description |
|---|---|---|
| 0 | Fibres, Particles and Meshes | Object(s) to transform. Fibres, Particles and Meshes if Detail Type set to Object or Fibres if Detail Type set to Element. |
Parameters
| Parameter | Description |
|---|---|
| Detail | Control whether the transform is applied to the objects local matrix or individual Fibres. |
| Translate | Add a translation to the geometry. |
| Rotate | Rotate the geometry. |
| Scale | Scale the geometry. |